﻿using System;

namespace BingoGameServerConsole.GameUtil
{
	/// <summary>
	/// Bingo随机出的数值
	/// </summary>
	public class Numbers
	{
		public static int[] BArray = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
		public static int[] IArray = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30 };
		public static int[] NArray = { 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45 };
		public static int[] GArray = { 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60 };
		public static int[] OArray = { 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75 };


		/// <summary>
		/// 0-14的int
		/// </summary>
		/// <returns></returns>
		public static int GetRandomIndex()
		{
			Random random = new Random(DateTime.Now.Second.GetHashCode());
			return random.Next(0, 15);
		}
			
	}
}